

Is it worth a look or adding to your library if you are a puzzle fan? If you like the latter, it’s a bit of a no-brainer for me. It has a very relaxing atmosphere but is reasonably demanding of your grey matter, but never to the point of frustration. So, in summary, Sonority is a lovely puzzle game. The rocks certainly aren’t going to let on, and neither will the raccoon. Sonority is enchanting – not just the musical elements but the visual presentation too, and for that reason, you’ll want to find out as much as you can. Each area has a certain amount to locate, primarily for achievements, but they can be inserted into various monuments for some additional lore. There are hidden items which add to the challenge as they’re flat and aren’t that visible. The latter works better for moving around the world and locating the missing notes. I would suggest playing on both the keyboard and controller to see what works best for you. Note that that’s all on me and not a reflection on Application Systems Heidelberg’s game. The muscle memory wouldn’t commit, and I often made silly mistakes.

The controller was my preference for movement, but as Esther unlocks new notes, you must remind yourself which button does what. Pesky racoon… Source: Screen capture A path awaits. Another aspect I found challenging was playing with a controller. They’re straightforward enough, but I somehow struggled with the listening side of things, then repeating. A treasure chest can be located, and you’ll have to repeat the musical notes. In addition to the main music puzzles in Sonority, there are some actual music challenges – albeit simple, if you have the skills. Quite often, you’ll get it correct except one, then have to fiddle around with the rest so that you can lower a platform to reach a new area. Without knowing the sequence, you’ll place a random note (or perhaps the same note as a starting point), and fine-tune it based on the reaction to the environment.

Admittedly, some puzzles in Sonority can be boiled down to the classic ‘winging it’ strategy, but not too often. It’s my understanding that I could be tone-deaf. Solving these notes is typically a process of elimination and, as far as I’m aware, do not rely on your musical abilities. If you choose correctly, a path will unlock, allowing you to progress. Said puzzles will depict a small monument that you interact with by playing a note and then triggering a sequence.
#New sonority series
Wake up, sleepyhead! Source: Screen captureĪt a somewhat calming tempo, you’ll unlock a new note for your instrument to solve a series of puzzles. Esther encounters a stubborn raccoon on this adventure, who slowly realises her potential and that she is on a quest to find the cure for someone she cares for.
#New sonority manual
Played from an isometric viewpoint (with manual cameras), you’ll explore this gorgeous fantasy land shrouded in silence, save a few musical notes.

Perhaps that sounds like a garden centre adventure from hell, but Sonority is far from it. Disney Dreamlight Valley Early Access Preview
